I am now able to fly between any frustum, camera or shadow map. I also add Catmull-Rom spline interpolation between fly points. This added a nice acceleration to the transition.
The second video shows a minor bug this generated, but both videos show off the HDR nicely. (as nicely as the compressor will allow)
Flying between frustum's proper:
http://video.google.com/videoplay?docid=47319167708105205
Flying between frustum's improper:
http://video.google.com/videoplay?docid=7509888850921376147
*note these videos do not show Catmull-Rom interpolation.
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