Today I tucked the new version of my physics system into my engine. By system I mean wrapper and callback system built on top of ODE (www.ode.org). I've been playing with this api for along time it's no wonder I got quick, sweet results.
Here is a video demonstrating the golfcart. Right now it is driving on a planar surface. Soon all geometry will be candidate for collision.
Video: http://video.google.com/videoplay?docid=7873988379238982163&hl=en
This screenshot also shows off the new GUI api that I've implemented, AntTweakBar
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